Features
Every module follows one rule: measure, change one thing, measure again — and roll back if it didn't help.
Features
Input, system, GPU, network and Fortnite itself — in one place, under one rule: nothing stays without proof.
CPU scheduling, priorities, system timer, mouse acceleration, Game DVR — eleven tweaks, each with its own weight in the overall score and its own rollback record.
Reflex, Low Latency Mode and a Fortnite driver profile — through the official NVAPI.
MTU, DNS, interface metric, IPv4 priority — only what the measurement supports.
Finds the running Fortnite on its own and identifies the match server from the game's own traffic. Then it measures exactly that path: eight regions, traceroute, path MTU and a hop-by-hop breakdown.
One probe per second, with spikes detected by median and MAD — so a spike stays a spike, even on a noisy line.
Every change alongside its previous value. Restore the last one, the network, DNS, or everything at once.
Take a look